

 |
|
The State of the Game
On December 15, 2004, we put the project on hold and shelved the game. It has been hibernating on our shelf for almost a year now, and it has become obvious to us that we will not be able to finish it anytime soon. We still want to bring other game genres to the Palm OS platform, even if we can't finish Mort ourselves. Therefore, in order to encourage the creation of non-puzzle games for the Palm OS, we have decided to release the source code and all associated project files to Mort under a creative commons license. We hope that you will use these files to learn about programming the Palm OS, programming using MacOS X, and game development. We also hope that some of you use these files as a starting point for your own Palm OS games. And lastly, we are hoping that someone finishes our game for us.
The foundations of the game are finished, including collision detection, basic enemy intelligence, animated characters, and simple animated backgrounds. There is a working Palm OS application, in which you can start a new game, walk around the entire world, kill enemies, take damage, and cut down bushes to find bonus items. There is also a level editor, which runs on the handheld, or can be run within the Palm OS Emulator (POSE), which allows you to edit the entire environment without writing any code.
The game needs music, sound effects, better graphics, and an enjoyable game experience. We have provided the world and the back story, you need to provide the events, challenges, bosses, and rewards. If you want to create your own game, redo all of the graphics, and you will be halfway finished.
If you need help understanding how to develop Palm OS applications using MacOS X, our founder has written an article, which will explain the basics to you.
|